SDK 2.6.1 released

  • Added PaymentsKit.GetEntitlements SDK call for retrieving entitlements client-side.

SDK 2.5.0 & 2.6.0 released

  • Removed the fixed paths from the SDK; you no longer need to have the Trail folder in the Assets' folder root.
  • Added support for Unity 2020.2
  • Added a warning when we fail to find the Trail.asmdef

SDK 2.4.1 released

  • Player Token ID is no longer cached.

SDK 2.4.0 released

  • Added an automated fix to stop Unity from stripping Addressables when building for Trail.
  • Added a new feature; cloud saves.
  • Fixed a warning related to default variable initialization in the SDK.
  • Fix an overflow bug that affected projects with long names.
  • Improved the SDK references page.
  • Updated links in the SDK from to
  • Now when you print the UUIDs they'll be in lowercase instead of uppercase to follow proper conventions.

SDK 2.3.0 released

  • Fixed a small error in the Editor Extension.
  • Reduced the number of logs printed when you test in the editor.
  • Fixed a division by zero bug in InsightsKit.
  • We've made it possible to access the Trail username field in AuthKit.
  • Fixed a warning related to accessing the same variable from multiple threads.

SDK 2.2.6 released

  • Renamed Trail.GetUserID to Trail.GetGameUserID in the C API.
  • PaymentKit C API now returns one entitlement ID per product ID.
  • Changed how we deal with exceptions in the editor extension; now you'll receive a log in the console.
  • We've added a new feature allowing you to force an aspect ratio before the game starts.
  • We made the error message when you can't login to using the editor extension clearer.

SDK 2.2.5 released

  • Fixed a warning related to Unity's dark mode.
  • Fixed a bug when leaving a party in PartyKit
  • Changed some of the wording in the SDK descriptions.
  • Added support for Unity 2020.1.
  • Added an image to the tabs in the Unity Editor Extension.
  • Fixed a minor bug in the WebGL extension along with a minor performance fix.
  • Added multithreading to the report window.
  • Fixed bugs related to Repaint Editor.

SDK 2.2.4 released

  • Added a check to disable Steamworks for builds targeted for Trail.
  • Now we display the build time as local time instead of UTC.
  • Improved the Unity Editor Extension visuals.

SDK 2.2.1 released

  • Fixed an issue Unity Editor Extension on macOS.
  • Fixed a bug that caused InsightsKit to crash.
  • Method OnFocusedChange was renamed to OnFocusChange

SDK 2.2.0 released