π¦ Pigeoneer (UDP networking)
Network transport library that enables UDP and client-server architecture in the browser.
Before Pigeoneer it was not possible to create demanding multiplayer games in the browser due to UDP support absence.
Pigeoneer is a network transport library that allows your game client -- running on the browser, to communicate through UDP with your game server. This enables you to use the client-server architecture used by many multiplayer games as well as the same netcode.
We are also looking at extending Pigeoneer to support P2P connections as well.
This article is incomplete
We are still working on finishing this article
For the time being, feel free to have a look at the Pigeoneer references (Unity & C) or talk to us on Discord if you want to know more about Pigeoneer or have any questions.
Updated about 1 month ago