🐦 Pigeoneer (UDP networking)

Network transport library that enables UDP and client-server architecture in the browser.

Before Pigeoneer it was not possible to create demanding multiplayer games in the browser due to UDP support absence.

Pigeoneer is a network transport library that allows your game client -- running on the browser, to communicate through UDP with your game server. This enables you to use the client-server architecture used by many multiplayer games as well as the same netcode.

We are also looking at extending Pigeoneer to support P2P connections as well.


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This article is incomplete

We are still working on finishing this article

For the time being, feel free to have a look at the Pigeoneer references (Unity & C) or talk to us on Discord if you want to know more about Pigeoneer or have any questions.